The directory OBJ_MTL contains the OBJ with MTL and TGA files.
The directory SOURCEENGINE contains the compiles valve object.
The model is compiled using HL2DM. It could be used in any
other game, based on HL2DM engine and up.
Copy the materials and models into your gaming folder. ie:
<STEAM>\SteamApps\common\Half-Life 2 Deathmatch\hl2mp
The model appear named : mlp/mmmcake
In gaming you must include it as an prop_physics.
It contains a collision mesh ofcause.
In SourceFilmMaker each part have handles where you can
freely move and rotate single pieces.
You can decrease the cake height, or remove the fruits,
well feel free